
MP
Published
DoD suffers slowdowns at times, but this also affects Windows. To help this use gamemode and disable Smooth Scaling in the game's launcher
I didn't have to do any of the tinkering mentioned in previous feedback. May be an improvement in Proton v5.
Works fine but need tinkering
As other have mentioned, you need to use "protontricks 8190 d3dx10 d3dcompiler_43 d3dcompiler_47". I also needed to use gamemode in order to stop the game from stuttering badly - just lowering settings helped but was still quite bad before gamemode.
The foliage glitch is really annoying but is still playable, but the deadlocking is a show-stopper.
Tree foliage textures missing with Vulkan. With OpenGL the terrain is invisible.
It ground to almost a halt when zooming down to ground level. That didn't happen on windows, and is possibly related to the foliage texture glitch.
The game hangs (due to a thread deadlock) often, usually when launching or exiting the game, or during loading screens.
Crashes, hanging and audio cutting out are too problematic to recommend playing this game with Proton.
Cuts out after a while of playing skirmish
Crashes randomly (due to deadlocks) at loading screens, including launching and exiting the game.
After a while of playing skirmish you can no longer use the menu, including saving your game. Even if you reach a win or loss, you can't then end/exit the match. At that point the game is essentially hung.