
Bartley
Published
L.A. Noire
Tinker Steps:Set launch options, protontricks
gamemoderun mangohud %command%
I use Steam as a flatpak and did this:
flatpak install protontricks
echo "alias protontricks='flatpak run com.github.Matoking.protontricks'" >> ~/.bashrc
protontricks 110800 d3dx9_43 d3dcompiler_43 d3dx11_43 d3dcompiler_47
After that, the game launched fine. I then installed this patch for 60fps cap increase: https://github.com/VaanaCZ/LANVP
The game runs at 60fps for most of the time, but scene changes often cause a momentary lag spike. Depth of field seems a little shot as well, but it's all playable thus far.
Graphics:Minor Artifacts
Proton 7.0-2
Distro:Freedesktop.org 21.08.13 (Flatpak runtime)
Kernel:5.17.6-300.fc36.x86_64
RAM:16 GB
GPU Driver:NVIDIA 510.68.02
GPU:NVIDIA GeForce GTX 1050
CPU:Intel Core i7-8550U @ 1.80GHz
Proton 7.0-2
Distro:Freedesktop.org 21.08.13 (Flatpak runtime)
Kernel:5.17.6-300.fc36.x86_64
RAM:16 GB
GPU Driver:NVIDIA 510.68.02
GPU:NVIDIA GeForce GTX 1050
CPU:Intel Core i7-8550U @ 1.80GHz
Marvel Rivals
Tinker Steps:Custom Proton: GE-Proton10-4, Set launch options
LD_PRELOAD="" SteamDeck=1 gamemoderun %command% -dx12 PSOCompileMode=1 mangohud -ngxdisableota game-performance
► Multiplayer
Overall (online):Excellent
A few weeks ago I was having frequent crashes when playing on Linux. Those issues seem to now be resolved. It runs as well as it does on Windows, maybe better.
Custom Proton: GE-Proton10-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.14.9-300.fc42.x86_64
RAM:32 GB
GPU Driver:4.6 Mesa 25.1.3 (git-ba95e694fe)
GPU:AMD Radeon RX 7800 XT (radeonsi, navi32, LLVM 19.1.7, DRM 3.61, 6.14.9-300.fc42.x86_64)
CPU:Intel Core Ultra 7 265K
Custom Proton: GE-Proton10-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.14.9-300.fc42.x86_64
RAM:32 GB
GPU Driver:4.6 Mesa 25.1.3 (git-ba95e694fe)
GPU:AMD Radeon RX 7800 XT (radeonsi, navi32, LLVM 19.1.7, DRM 3.61, 6.14.9-300.fc42.x86_64)
CPU:Intel Core Ultra 7 265K