
Hawlton
Published
Dead Space
Game wants to compile shaders every time it launches. Was able to launch succesfully once. Cannot launch again.
Tinker Steps:Changed configuration
Deleted existing shader cache
Installs:Yes
Opens:No
There needs to be a way to force JIT compiling of shaders or some other way of preventing them from recompiling on each startup.
Proton 9.0-2
Distro:Freedesktop SDK 23.08 (Flatpak runtime)
Kernel:6.9.12-1-MANJARO
RAM:16 GB
GPU Driver:4.5 Mesa 24.1.3 (git-0c49f54c76)
GPU:Mesa llvmpipe (LLVM 17.0.6, 256 bits)
CPU:12th Gen Intel Core i5-12600K
Proton 9.0-2
Distro:Freedesktop SDK 23.08 (Flatpak runtime)
Kernel:6.9.12-1-MANJARO
RAM:16 GB
GPU Driver:4.5 Mesa 24.1.3 (git-0c49f54c76)
GPU:Mesa llvmpipe (LLVM 17.0.6, 256 bits)
CPU:12th Gen Intel Core i5-12600K