
acorn_hat.0y
Published
Beyond: Two Souls
The game control are globally quite bad but I think this is just linked to the game. This is a QTE game. Other than that, works perfectly
Control Layout:Switch To Gamepad With Gyro
Battery Performance:
Limited frame rate to 30, lower Power to 8W
Input:Inaccuracy
Proton 7.0-2
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton 7.0-2
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
DEATHLOOP
As long as you don't use the sleep feature, I guess it is ok... But for me it is a pain... And also starting the game takes like forever...
Control Layout:Switch To Official
Control Layout Customization:Gyro
Instability:Not Listed
Before 25th April steam deck update, the game was crashing very often. Since then I disable the framerate limitation and didn't see any crash yet... However, deal breaker for me, the game constantly crash when the deck get out of sleep. Need to relaunch it from scratch...
Proton 7.0-2
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton 7.0-2
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405