
ShaunKL
Published
TRU was a half-decent port on Windows that isn't aging well and requires some babying even on Windows to be completely performant. YMMV
PROTON_USE_WINED3D=1 %command% gamescope -w 1920 -h 1080 -r 60 -n
Dug into the user.reg file under .steam/steam/steamapps/compdata/(AppID) to modify DisableDynamicTextures and DontDeferShaderCreation to 0 per pcgamingwiki.
There are color banding artifacts under D3D.
Tomb Raider Underworld does not play well with SteamInput. You may need an xinput-compatible controller to play. (I was only able to play using my Xbox Pro Controller Series 2 via USB. Tested a DualShock 4 and a Steam Controller wired with not success.)
The game does not have cloud sync.
Without the D3D and regedit adjustments the game was nigh unplayable at any resolution. Per other comments this seems to be an issue with DXVK and TRU.
It is recommended to limit your framerate to 60. Going higher than this causes physics issues and you may notice physics issues on modern hardware regardless.