Krel
Published
DiRT Rally, just like many other games, runs better on Linux than on Windows.
The game runs well on Steam Deck and on my PC out of the box, however, on some other computers, you will have to install the hidden beta version feral_support_branch (enter this code in the "private beta releases" box in the game properties window).
You don't have to do anything most of the time, since fixes regarding UI crashes have already been released.
On some computers though, you might get errors if you have the ingame steam overlay enabled, so try disabling it.
GMod can not allocate much memory, even with -heapsize parameter being changed
Limited by it's RAM allocation capabilities (the binary is 32-bit when using Proton, or is Proton 32-bit only in this setup?), the game can't allocate more than about 3 GB of memory. That causes frequent crashes on servers with a lot of addons or on bigger maps.
The game is limited by it's RAM allocation capabilities for an unknown reason. Because of that, it frequently crashes even after stressing it under a medium load. Changing the heapsize launch parameter did not help, it crashes still after getting to about 3 GB of RAM consumption.
Hollow Knight runs well on PCs that do not have a dual GPU setup
Sometimes, the game stutters on higher resolutions (2560p is fine, anything above that can cause unexpected lagging in graphically intense areas, but other than that, there are no issues). I have not tested this on Windows, but guess that there would be worse problems.
The game runs exceptionally fine on hardware that has no "dual GPU / bumblebee / prime" components. This was mainly an issue on older versions of openSUSE and still persists to this day on some graphic chips, so be sure to have your drivers properly installed.
Other than having issues with offloading to a dedicated GPU on my laptop, the game runs very fine, both on PC and on Steam Deck.
TF2 runs better on Linux than on Windows on all my PCs.
Local server tested, game ran without any issues.
On my laptop, I could even suddenly afford "medium" graphical settings! On Windows, I had to tinker with the game's config files to reduce the image quality to an absolute minimum. None of that had to ever be done on Linux for me.
TE:C runs exceptionally well, even on high resolution and refresh rates
No issues with mulltiplayer either, other than the fact you can not set your region in the game's settings.