
Root of Skynet
Published
The hardwarebreaker for gamers of the "old" times runs very well in DX10 mode, if you have the nvidia 415.22 driver running and esync disabled. Some texture errors (most visibly in the landscape [most likely trees]) are fixed due to the support of vulkan transport feedback, that is buildin in that recent driver package. For beginners with Ubuntu: To run the driver installation, you need to blacklist the nouveau driver (google it..), switch to runlevel 3 (sudo init 3) and install the driver as the root user. For more info with the link to the mentioned driver from Nvidia :) : https://www.phoronix.com/scan.php?page=news_item&px=NVIDIA-415.22-Linux-Driver
Running the game @ 25-40 fps in storymode and just for the fun of it @50 - 150 fps on several physic maps (Islandphysics and Physics III) on my machine. I think the bottleneck on my end would be on the one side the nearly 10 year old cpu (AMD Phenom II X4 955 BE overclocked @ 3.8GHz/RAM (default 1333 MHz)/mainboard (Asus Crosshair III Formula) setup (yea, i'm in need for an update..) and on the other side the CryEngine of that time, that's eating resources like Chrome nowadays, but so far this framerate is not bad at all. Runs worse with Windows.
@ the ladies and dudes of Valve and Khronos: Keep up the work, folks! You are doing an amazing job so far!
Stuttering and massive frame drops are the major issue here.
The mentioned problems occur every few seconds, which makes gameplay not very amusing.
Massive fps drops and stutters. I've even updated the nvidia driver (which is a pain in the arse) and it didn't resolve the issue. I know the hardware can take it. I've played this game on Windows a few years ago and it worked like a charm, considering my older hardware and the windows performance bottleneck.
I'd love to give it a new try with an upcoming version of Proton. You've obviously fixed the problems related to the Origin Client, so I'm confident. :)
I will update my report for sure, if there is anything new to it.