
WeatherGamer
Published
For those looking for alternatives to Lossless scaling's Frame Generation.
Use NVIDIA's Smooth Motion instead
For those with NVIDIA RTX 50 Series GPUs that want a Spatial Frame Generation implementation like LSFG, you may use NVIDIA Smooth Motion added in driver version 575.51.02. To enable NVIDIA Smooth Motion Append the NVPRESENT_ENABLE_SMOOTH_MOTION=1
environment variable.
Lossless Scaling Frame Generation now has a native Linux Vulkan Layer!
LSFG_DLL_PATH="Lossless.dll" VK_INSTANCE_LAYERS="VK_LAYER_LS_frame_generation"
Use this instead: https://github.com/PancakeTAS/lsfg-vk (Requires that you own Lossless scaling)
NOTE: You no longer need NCMS. It's no longer maintained. You should use the alternative to NCMS called NeoModLoader as it natively supports Linux and all the mods that NCMS supported but you do need to compile it manually as I couldn't get the prebuilt binaries to work.
To Compile and Use NeoModLoader:
Install dotnet-sdk
Clone NeoModLoader's repository
Run dotnet build ./NeoModLoader.csproj
(You may need to modify prepare_debug.sh for a successful compilation)
Installing mods is way more complicated to do as you get all sorts of path resolution issues, especially with CollectionMod. But it does work.
In-game windows have weird click bounds. Not sure if this is a KDE Plasma issue.
The Linux build of this game may require some extra work.