
DeckyContributor
Published
Mostly due to support for touch screen, but it is clunky. Utilizing the touch screen is great until it comes to seeing what a card does, and then having a secondary "confirmation" step, 1 to click the card to read about it and 2 to confirm it or something. As well, using the joysticks/etc, it can take a few clicks/moves for it to actually register. Likely some control config changes to make it more intuitive, but at default feels clunky and some QoL things could be added.
Occasionally I would have a crash. The game seemed to be good about saving the progress at the start of a battle though, so you don't rollback terribly far. However it is still annoying to be several rounds in a battle and then it crash to have to do it again.
Great game. Easy to get into. Some memory leak or something towards the end of a run. Restart of the game fixes.
Early in a run, no issues. Seemingly the longer a run goes, the frames begin to drop significantly. Resolved the issue by shutting the game down and starting it back up, and then it runs great once again. A leak or something.
If it didn't crash, they certainly would enjoy it. However it's unplayable without being able to pick up items.
It would crash every time I would pick up an item from the item room. Tried on both the default and Proton Experimental. 4/4 times it crashed.
Game crashes upon item pick up. 4/4 times it crashed.