
Arlirad
Published
Azure Striker Gunvolt 2
The final boss is fully playable as intended, but requires a native version of dsound.dll.
Tinker Steps:Switch to experimental, Set launch options, Changed configuration
WINEDLLOVERRIDES="dsound.dll=n" %command%
The final boss's last phase will crash if you don't use native dsound.dll
.
- Acquire a legit, native version of
dsound.dll
. - Place it in the game's install directory under
steamapps/common/Azure Striker Gunvolt 2/exe/
. - Set startup options to
WINEDLLOVERRIDES="dsound.dll=n" %command%
.
Instability:Not Listed
The final boss's last phase will crash the game if native dsound.dll
is not present.
My microphone volume needed to be decreased to 30-40% in order for the game to not think that my background noise is my voice.
Proton Experimental
Distro:Arch Linux
Kernel:6.14.2-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 25.0.3-arch1.1
GPU:AMD Radeon RX 6800 XT (radeonsi, navi21, LLVM 19.1.7, DRM 3.61, 6.14.2-arch1-1)
CPU:AMD Ryzen 5 5600X 6-Core
Proton Experimental
Distro:Arch Linux
Kernel:6.14.2-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 25.0.3-arch1.1
GPU:AMD Radeon RX 6800 XT (radeonsi, navi21, LLVM 19.1.7, DRM 3.61, 6.14.2-arch1-1)
CPU:AMD Ryzen 5 5600X 6-Core