
Emmet Hyena
Published
Decent experience at ~40 fps in single player. Multiplayer isn't reccomend, the fps suffers quite a lot.
Added further configuration for settings during "Look" and "Inspect" commands.
Game has some pretty significant performance issues. Drops lower to 15-20fps semi-regularly, usually during interaction with physics objects. It is generally stable at 35-40 fps in single-player.
Multiplayer was where the lowest performance was observed by far, with occasional crashes and generally unplayable experience.
Generally seems to be poorly optimized, but is still playable and engaging on low settings in single player, with controller configurations.
Totally fails to load. Kicked for EAC violation. We are probably all aware of that by now.
Please fix :C
Runs very well on default settings. Controller input issues are minimal, mostly due to the games control scheme.
Very little control changes needed, mostly just for comfort. Added a left track-pad radial menu for hotbar.
Very good experience. Some lag, especially in places where large player-msde structures are present. But in a local co-op game, it is quite acceptable.
No real tinkering needed, this one runs great out of the box, as long as you're willing to take a few minutes to set up configs!
Extensive layout configuration is reccomend if playing with only game-pad. Radial menu on left track-pad and some extra controls using the back paddles.
Artifscting occurs in textures, usually apprent in shadows.
Slowdown is to be expected in packed lobbies, and during events where the lobby is configured with many entities.