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Published
Proton-5.9-GE-8-ST GloriousEggroll
protontricks 379720 vd=1920x1080 (to prevent crashing when switching workspaces)
Replace ~/.local/share/Steam/steamapps/common/DOOM/CChromaEditorLibrary.dll with file from https://github.com/Riesi/CChromaEditor/releases/tag/EMPTY1.0
FPS drops when going through 'cut scenes'; this drop is very temporary and does not influence gameplay.
Game launches when offline, gets stuck when online
Game opens small splash with easyanticheat and sticks on initializing... when online. Tried arch, fedora, flatpak, native, multiple GE versions, experimental, 8.0. Used to work
Game has been broken for around the past year due to EAC even though other EAC games work fine
Tried everything. Fresh OS reinstalls, arch, fedora, proton ge/tkg/vanilla various versions from past year, flatpak/snap/native, launch args from protondb. No matter what game gets stuck on small window with EAC logo on INITIALIZING. Game launches offline but kicks due to no EAC
gamemoderun PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 WINEESYNC=0 mesa_glthread=true %command%
[HKEY_LOCAL_MACHINE\Software\Wow6432Node\Valve\Steam\Apps\CommonRedist.NET\3.5] "3.5 SP1"=dword:00000001 Proton-5.9-GE-8-ST
FPS can drop with many enemies on screen, and brief (<.5s) freezes can occur occasionally.
Crashes can occasionally occur when joining maps that have custom maps.
Proton-5.9-GE-8-ST GloriousEggroll
Proton-5.9-GE-8-ST
~/.local/share/Steam/steamapps/compatdata/218620/dxvk.conf
[payday2_win32_release.exe]
d3d9.evictManagedOnUnlock = True
Disable fullscreen then set to 1920x1080 to get proper resolution without issues
Crashing while entering lobbies was experienced, but this was fixed by lowering graphics settings slightly.
gamemoderun %command%
Most notable issues are occasional crashes performance issues. Overall, the game works well and I am able to play matches appropriately.
Proton-5.9-GE-8-ST GloriousEggroll
protontricks 35450 vd=1920x1080 Mouse input and game freeze after switching workspaces (dwm), but virtual desktop solves this issue. This may be specific to my dwm or wine version as it did not happen previously.
Occasional crashes can occur at end of match, likely from running out of memory(?)
[TextureStreaming] PoolSize=4000 As recommended by another user, I have changed this option in ROEngine.ini and will experiment further to see if this solves crashing/performance issues.
[HKEY_LOCAL_MACHINE\Software\Wow6432Node\Valve\Steam\Apps\35450] "ue3redist"=dword:00000001 This registry edit causes ue3 to not be reinstalled every launch.
Perfect gameplay in my testing! Noticed 0 issues after applying the previously mentioned fixes
Proton-5.9-GE-8-ST GloriousEggroll GloriousEggroll
protontricks 35450 vd=1920x1080 - this fixes issue of game and/or inputs freezing when switching workspaces [TextureStreaming] PoolSize=4000 in ROEngine.ini prevents crashing between map switches [HKEY_LOCAL_MACHINE\Software\Wow6432Node\Valve\Steam\Apps\35450] "ue3redist"=dword:00000001 - this registry edit stops ue3redist from being installed on every launch
Proton-5.21-GE-1 GloriousEggroll
Proton-5.21-GE-1