
Ian Brandon Anderson
Published
Running great with r18 patch from publisher's site. No idea why this game is marked as unsupported.
Mapped scroll wheel to left trackpad. A minigame requires lots of mouse wheel movement and the default bumper mapping is inadequate.
Upgrade screen text is very small. Support character status text is barely readable.
Default/experimental/GE crashes after loading bar. Game readme says it requries .NET 4.6.2. Proton log complains 4.6.2 not implemented. Attempting to install dotnet462 with protontricks fails later when it launches MS install wizard which is unsuccessful and then game complains that .NET 4.5 or later is needed instead of crashing when using the partial 4.6.2 install prefix.
Game's issues appear to be related to Proton not implementing .NET 4.6.2 functionality. I was unsuccessful in getting dotnet462 package to install via protontricks.
Audio is inexplicably muted by default. Re-enable in settings.
Game starts to stutter after playing for a while. Need to save, exit and relaunch to resolve.
Simple card game collection controlled with mouse/touchpad. Works great. Just need keyboard to name profile on first launch.
GPU clock can be set to 200MHz. PowerTools users can additionally downlock memory and cap CPU to 800MHz to save power while maintaining 60fps (~10w to <6w).
Game seems to scale 16:9 to 800p, so a small part of the screen is missing from the left and right sides
For some reason the developer tagged the game's depot as supporting Linux even though there is only a Windows executable, so it will not launch unless you manually enable Proton.
When characters speak under their breath, the font is rather small. Not unreadable.
English language depot bails with error on launch. Japanese language depot runs.
D-Pad to WASD instead of arrows
Game runs in 16:9 1280x720
Not much to complain about. Game runs 16:9 instead of 16:10 and d-pad isn't enabled by default, but after that you can enjoy the full 10 minutes of gameplay this game has to offer.
Remapped dash shift->x and cancel escape->b as intended by in-game controls.
Blackscreen on launch with Proton 5+ and GE. Works fine on Proton 4
Consistently crashes after defeating a monster in "Explore" mode, halting progression
Menu/Text and certain graphic effects are covered with random garbled graphics
Crashes experienced with default proton. Experimental/GE seems to be more stable.
The random graphical artifacts in menus, textboxes, pop up text and icons/effects is rather distracting. Seems technically playable though.