
Allane
Published
Worked out of the box on an RX 6800 and current 7900 GRE.
Tested all the features due to a GPU upgrade. DX11 and DX12 work fine and comparably. FSR and XeSS work as expected - XeSS has very slightly better quality at the highest preset, but worse performance. Lumen, unexpectedly, worked immediately, but is very hard on the frame rate on planets. Planets in general have lower framerate than space due to the additional geometry.
At initialization past the launcher, the game will sometimes freeze just before the opening sequence plays. Choosing another Proton fixes it, so it might be a Vulkan shaders related issue.
When I initially switched from Windows to Linux and first ran under Proton-GE, I noticed load times were much shorter. Without Proton-GE, load times are extremely long and the game stutters everywhere.
With the fixes in Proton-GE, the game runs fast and smooth. All graphical features work normally and as expected. VSync only worked as expected if set to "Compulsory" (FreeSync monitor involved), I suspect "On" is actually "Adaptive".
Zero issues with 21:9 ultrawide support, just make sure to go into the launcher settings to adjust the Text Size (they measure it by expected resolution, so 2560x1440 is appropriate for 3440x1440). No stretching of the UI, it appears they just adjust the DPI based on the selection.
Pre-rendered and in-game cutscenes are locked to 30fps, but that does not seem to be a Proton related problem.