
Big McLargehuge
Published
Enjoyable and stable besides the crashes. Make sure to save often.
Seems to freeze after roughly an hour of play. Yesterday I was simply able to kill the task and continue using my computer, today I had to restart.
The game functions as you'd expect. With my hardware and all settings but one or two on high and very high, I average 85~ fps at 1440p.
gamescope -f -h 1440 -w 2560 --force-grab-cursor %command%
The game "window" (whether fullscreen, borderless or conventional) would not capture my mouse cursor. This is a problem as I have two monitors. When I move my mouse to pan my view, moving far enough would move my OS cursor off the game window and stop my view from panning. I had to use gamescope and the "--force-grab-cursor" flag to keep the cursor trapped in the game area.
As described above. I believe this is more of an issue with the window/fullscreen rules than actual input handling. If you only have one monitor, it shouldn't be an issue.
As long as you only have a single monitor, you should be able to install and play as you would on windows.
Make sure to run in borderless mode if you experience flickering.
When in fullscreen, I experienced flickering to black as if my monitor was losing power for roughly a second at a time. This happened at random intervals, sometimes nearly constant immediately from startup, sometimes after 10 minutes of play. I could still hear game audio, for example when walking around so the game didn't freeze. The issue occurred on multiple versions of Proton. Switching to borderless windowed mode fixed the issue entirely. Played for roughly an hour without a single issue.
Everything works as it would on Windows. I even played co-op for a few hours with a buddy who was on Windows 10, I experienced no issues.
There seems to be some mild hitching whenever a new effect is loaded for the first time after launch (the first time you bring up your scope, see a muzzle flash, enable night vision, etc). These usually only last a second, and again, they only happen once per launch.
I did not need any launch parameters in the Steam properties, however I do have the game set by default to launch under Vulkan. I have not tried the DX version.
Using ALVR + Quest 2. When launched with the default compatibility tool, I was stuck with the "Up Next" tile in the Steam VR Void. The game didn't launch. Simply forcing Proton Experimental immediately got me up and running. Performance is comparable to what I experience on Windows 10.
This game seems to be very hit or miss under Proton. It's worth a try but be prepared to fiddle with it, or have it refuse to co-operate.
Screen flickered to black when in fullscreen. Similar to losing signal, as even my monitors backlight turned off. This flickering would occur frequently and last 2-3 seconds at a time. Switching to borderless windowed mode fixed this on Proton Glorious Eggroll, but not on 6.3-5.
Game ran at a max of 25fps on low-medium settings @2560x1440p. This is in contrast to my performance on Windows 10, which was usually a stable ~70fps on medium-high settings.
Attempting to launch under Proton Experimental resulted in an instant crash on launch. Reverting to 6.3-5 or Glorious Eggroll fixed the issue.
gamemoderun %command%
The FPS would randomly drop to ~30fps, occasionally into the 20s, and remain low for several minutes before returning to a stable 60+FPS. Switching to Glorious Eggroll fixed the issue.
Ran like it was a native Linux game. Excellent experience.
For some reason, my system specifically has had issues with fullscreen in the past. I completely eliminated this by changing a setting in the Nvidia X Server settings, so while I did experience some fullscreen issues at first, they were no fault of the game, or Proton.