
Glengarry's Glen Mod
Published
PROTON_USE_NTSYNC=1 ENABLE_HDR_WSI=1 DXVK_HDR=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 PROTON_ENABLE_WAYLAND=1 %command%
issues are minor; possibly fixed by upping latency via in game settings -> audio -> latency
RE: TLOUPI: re-compiles shaders every launch. i've seen others claiming to experience this - often, followed by replies from guys insisting this is impossible. as a kinda competent pc guy myself, i totally get the reply guys certainty. but literally, i close game & immediately re-launch = long af shader comp, again. also science: i played thru entire game when it first released on Steam, same pc/hardware, but on Windows, & shader comp was as expected: first launch, driver update, etc. side note: on my system TLOUPI requires an odd selection/amount of specific args to even launch (i.e. TLOUPII remaster is just standard-level Linux finicky)...
as one of the only weirdos on earth that thinks part II is not just perfect, but superior to part I in every way - the sub par performance i'm experiencing makes me throw up a little bit in the back of my heart
EDIT: as i cant find a way to edit or delete my initial report, this is the only way i've found to say I ADDED MY TLOUP1 REMASTERED experience to the wrong TLOUP1 protondb page so ignore everything i said. sorry. manually migrating to the remastered page