
Soku
Published
Divinity II: Developer's Cut
Requires manually converting the cutscene files to mp4 (keeping .wmv extensions), otherwise some of the cutscenes won't work
Tinker Steps:Other
Coverted all the cutscene files to mp4, using the method described in this reddit post https://www.reddit.com/r/SteamDeck/comments/1benjacfor FMV in *.wmv; do ffmpeg -i $FMV ${FMV:0:-4}.mp4; rm $FMV; mv -- ${FMV:0:-4}.mp4 $FMV; done
With Div2Patch and the aforementioned cutscene trick - works like a charm.
Proton 9.0-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.15.8-arch1-2
RAM:62 GB
GPU Driver:4.6 Mesa 25.1.3 (git-ba95e694fe)
GPU:AMD Radeon RX 9070 XT (radeonsi, gfx1201, ACO, DRM 3.63, 6.15.8-arch1-2)
CPU:AMD Ryzen 7 9800X3D 8-Core
Proton 9.0-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.15.8-arch1-2
RAM:62 GB
GPU Driver:4.6 Mesa 25.1.3 (git-ba95e694fe)
GPU:AMD Radeon RX 9070 XT (radeonsi, gfx1201, ACO, DRM 3.63, 6.15.8-arch1-2)
CPU:AMD Ryzen 7 9800X3D 8-Core
Stellar Blade
Tinker Steps:Set launch options
MANGOHUD=1 %command%
Performance:Significant Performance Problems
Terrible stutter after the game reaches 10GB of VRAM usage. At the same time the game ignores the dxgi.maxDeviceMemory flag, which makes this issue unfixable user-side.
Proton 9.0-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.15.5-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 575.64.03
GPU:NVIDIA GeForce RTX 3080
CPU:Intel Core i9-10850K @ 3.60GHz
Proton 9.0-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.15.5-arch1-1
RAM:32 GB
GPU Driver:NVIDIA 575.64.03
GPU:NVIDIA GeForce RTX 3080
CPU:Intel Core i9-10850K @ 3.60GHz