
DeckUser
Published
Game becomes unresponsive for several minutes when in menus and sometimes freezes mid gameplay.
Game freezes for several minutes when loading new assets, probably some issue with the way it uses threads.
After some experimenting the best option I found for running this game is to install Decky Loader and Powertools plugins. Within Powertools disable SMT and set thread count to 2. After doing this the game ran fine. I did not need to disable FSYNC or ESYNC.
taskset -c 0 %command%
Game will randomly freeze when loading new assets without launch options. It appears the game wants to run on a single CPU core and SMT disabled. On steam deck you can get away with using 2 cores using the launch options: taskset -c 0,2 %command% however there is still a chance that the game may randomly freeze, I only had this happen 2 times during my 70 hour play time and it went away on its own after waiting a minute or two. If you are running this on Desktop linux I would recommend to stick to one core using the same launch option but like this: taskset -c 0 %command% . The game seems to not have been optimized to run on multiple threads leading to this behavior, which seems to be the case for many older games. Steam deck users can also use the DeckyLoader and Powertools plugin if they dont want to use the launch options.