
SinkingLotus
Published
All of the issues I've experienced are reported to occur when playing on Windows as well.
I am playing with KB+M.
I do not recommend the default keybinds. I changed them to reflect those of the Dark Souls (1) Remaster as closely as possible. Though I will mention that whether you use a KB+M or a controller, the context buttons on screen will always show controller prompts.
It is absolutely required that when using KB+M, you go into your keybindings and change Disable double clicking to On. Otherwise you will suffer some severe input lag with the mouse. You may have to toggle this back to Off and On again each time you launch the game.
I have tried using a controller. However, the deadzones on the analogues were completely scuffed, leading it to act more like a d-pad than an actual analogue. The controller also seems to suffer from double button presses quite frequently. So, "scrolling" through your equiped items is a pain. Not to mention that the controller itself also suffers with input lag.
I originally attempted to play this using GE-Proton9-15. Unfortunately the opening cutscene had no audio whatsoever. This is reported to occur on Windows as well. After I switched to Proton Experimental, this issue was resolved.
Had absolutely no issues in the 127 hours I spent playing it.
Only issue with the game would be the contrast. This is an issue with the game itself though, and not with running it on Linux. (I used a color calibrating device). The issue with the contrast can not be fixed to my knowledge. Whether through ingame settings or those on your monitor.
OPENSSL_ia32cap=:~0x20000000 %command%
If using an Intel 10th gen CPU (or newer), then the game will likely not launch unless you add the following to your launch options: OPENSSL_ia32cap=:~0x20000000 %command%
Other than the issue with full screen at 3840×2160. The game was flawless. There was a single crash during my 16 hours of gameplay.
Running three monitors.
- Left: 1920×1080@60hz
- Mid: 3820×2160@144hz
- Right: 1920×1080@60hz
Launching the game would sometimes have the window originate between the left and mid monitor with a resolution of 2880×1620 in windowed mode.
I got around this by right-clicking the game window on my taskbar (KDE), clicking “more” → “move”. Where I then positioned the window on my main monitor.
After doing so, I would change the settings from Windowed to Full Screen. Apply the settings and quit the game. (Leaving the resolution at 2880×1620).
Then I'd launch the game again. This time changing the resolution to 3840×2160.
Occasionally, when I would “apply” the new resolution, it would glitch and not take up the whole screen. In which case I would try again until it worked.
While I played with GE-Proton9-2. I can't say if it's required. As I never attempted to play native or with the default proton.