
Skylead
Published
Heard the EAC issues were sorted so I installed to play, instantly EAC banned out of first attempted match. Unplayable.
Game was very stuttery and laggy on initial launch (before I changed to Proton Experimental)
I changed default Graphics settings to use native rendering scale instead of FSR upscale, turned Frame Generation off and checked the Limit Process CPU usage option to On. Runs great on Ultra settings now.
Had two hard locks I had to quit the game out of, but from what I hear on voice chat I'm crashing less than the windows players
Not sure if the graphics settings changes were required or if just Proton Experimental did the trick
Running well with launch options: gamemoderun PROTON_USE_WINED3D11=1 %command%
Need to be sure Feral's Gamemode is installed on your system
Sometimes fails to toggle between fullsceen and windowed
If display has failed to toggle properly between fullscreen and windowed it can mess with input offset
Frequent crashes without forcing dx11
Needed mf-install to fix missing video player, also since cpu has more than 16 threads needed to set launch options to: taskset -c 0-15 %command% in order to make media foundation work
Likely the nvidia lockup bug
Alt tabbing usually caused the game to regrab focus. Not sure if due to proton change or my hardware upgrade
gamemoderun %command% -noprompt -anygpu
RADV_PERFTEST=gpl gamemoderun %command% /WineDetectionEnabled:False
Breakdown of Launch Options (it will play with just Proton Experimental and no launch options but these improve visuals and performance):
RADV_PERFTEST=gpl - is modern replacement for DXVK_ASYNC=1 on modern Mesa (for radeon gpus) removes a lot of the model load stutter that is present in gameplay
gamemoderun - enabling gamemoderun, better perf settings and pauses system sleep
%command% - executes game
/WineDetectionEnabled:False - this disables WINE detection which allows for using Ray Tracing (disabled by default for https://github.com/HansKristian-Work/vkd3d-proton/issues/2331). Side effect of this is the game says it's no longer on an SSD (incorrect) but runs just fine with the RADV_PERFTEST setting to fix the additional stutter it induces
Game settings are mostly all high/ultra with motion blur off and Ray Tracing on Medium