
TheBlackParrot
Published
5.9-GE-6-ST GloriousEggroll
Keyboard input was non-functional under Proton 5.0-9, but worked under GloriousEggroll's Proton fork.
5.9-GE-3-ST GloriousEggroll
Game will semi-rarely overdo the vignette effect to the point where it degrades performance and renders you blind outside the center of the screen.
Busy rooms will have massive stuttering problems seemingly unrelated to shader compilation.
Had a dungeon begin infinitely loading about an hour into playing the game, unsure if it's the game or Proton bugging out. Had to kill the process.
Used launch options RADV_PERFTEST="aco" DXVK_ASYNC=1
Fails to load past initializing Steam API since Proton 5.1-GE-1
Begins to load up until it hits Steam stuff, then it freezes. Game works fine in Proton versions 5.0-GE-1 and older.
wine: Unhandled page fault on read access to 00000050 at address 7BC97B89 (thread 0028), starting debugger...
Minor mouse issues in the Casino and some audio crackling in the Arcade, perfect otherwise.
5.6-GE-1 GloriousEggroll
GloriousEggroll's fork of Proton
Some audio crackling in the Arcade
Mouse input will begin stuttering in the Casino after a few minutes and will persist until the game is restarted.
Using RADV_PERFTEST="aco"
Minor mouse issues in the Casino and some audio crackling in the Arcade, perfect otherwise.
5.6-GE-2 GloriousEggroll
5.6-GE-2 GloriousEggroll
Some audio crackling in the Arcade, especially when using the Meteroroid Mania machines
Moving the mouse after using the slot machines in the Casino for a few minutes will drop the framerate depending on how fast you move it.
Using RADV_PERFTEST="aco"
Frequent video driver crashes starting with Proton 5.8-GE-1-MF. Game is stable under 5.6-GE-2.
Video driver crash
Game will crash and take video drivers down with it; had to go into a tty, killall -u, and log back in to restore video output.