
memophysic
Published
Deep Rock Galactic
Works great, played through X11 I got no issue.
Performance:Slight Performance Problems
Had to set max FPS to 120 with Vsync to keep constant 60 fps
► Multiplayer
Overall (online):Excellent
Proton 6.3-8
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-11-amd64
RAM:24 GB
GPU Driver:NVIDIA 470.94
GPU:NVIDIA GeForce GTX 1060 6GB
CPU:Intel Core i5-8600K @ 3.60GHz
Proton 6.3-8
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-11-amd64
RAM:24 GB
GPU Driver:NVIDIA 470.94
GPU:NVIDIA GeForce GTX 1060 6GB
CPU:Intel Core i5-8600K @ 3.60GHz
Deep Rock Galactic
Input:Lag
Laggy input on DX12 with VSync On, not the case with DX11.
► Multiplayer
Overall (online):Excellent
Proton 7.0-6
Proton 7.0-6
Kaze and the Wild Masks
Graphics:Minor Artifacts
Loading screen Kaze sprite is rendering with artifacts, in-game everything is perfect.
Proton 7.0-2
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405
Proton 7.0-2
Distro:SteamOS Holo
Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb
RAM:15 GB
GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 13.0.0, DRM 3.45, 5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb)
CPU:AMD Custom APU 0405