
thingsiplay
Published
With Windowed mode of game, I could still switch to a different virtual desktop while game was running in background, but the compositor seemed to be wonky, not sure what was happening. And the game crashed somehow. Switching to Fullscreen mode in the options eliminated the problem entirely.
Crashed only with Windowed mode. With Fullscreen mode no crash.
Does not even work with newest Proton Experimental. Only playable with GE-Proton and only in local mode. I also recommend Fullscreen. Other than that, it seems to be perfectly playable without issues.
RADV_PERFTEST=rt,emulate_rt %command% -windowed -w 800
Fullscreen with lower resolution was broken and mouse boundary wasn't right. It only works when forcing to launch in windowed mode and switch to fullscreen afterwards.
To make this game playable on AMD, one has to use launch options RADV_PERFTEST=rt,emulate_rt %command%
to play the game. And even then it is very slow and all settings are needed to lower as possible and play in low resolution. It only works when forcing windowed mode with lower resolution at start and then switch to fullscreen afterwards, which needs to be done every time the game is run. But then it plays quiet nice.
Reduced TDP (around 5-6 Watts) and GPU Clock (maybe 500 Hz). Still experimenting here, but plays fine. Refresh Rate needs to be set to 60. If lower Refresh Rate and Framerate Limit is set, then the game plays like slow motion.