
JokeyRhyme
Published
GameThread timed out waiting for RenderThread (Proton 5.0-9 and 4.11-13)
Not sure what changed recently-ish (last month or so), but all of sudden I can't play this game anymore, may have been an OS update, maybe a game update?
Anyhow, I now get a black screen instead of the menu screen, and then this popup error appears:
The UE4-Driftland Game has crash... LowLevelFatalError [File:D:\Build+UE4\Release-4.16+Compile\Sync\Engine\Source\Runtime\RenderCore\private\RenderingThread.cpp] [Line: 981] GameThread timed out waiting for RenderThread after 30.00 secs
But only if the esync leak is fixed (which I'm sure was not present in earlier versions of the game)
I believe there's an esync leak with this game, and I'm not sure if this can be fixed in the game itself or if it needs to be addressed in Proton: https://github.com/zfigura/wine/blob/esync/README.esync
524288 file descriptors is the default maximum per process on my system (Arch), which was only enough to play for around 20 minutes before the game is terminated automatically
I doubled this to 1048576 and get roughly double the play time, and now I have doubled this again to 2097152