
Scenenuf
Published
run net.lutris.Lutris lutris:rungameid/31
comments thread by me (sweeneytodd_), explains the process.
had to mess with dll's and libraries to get it too work initially. xact_x64 checked in dlls on winetricks turned out to work over adding xaudio2_7 in libraries as others mentioned. the intro helicopter audio was still bugged but all othe audio works flawlessly now thereafter.
initiallyhad infinite loading screen after main menu, added xaudio2_7 to libraries and it worked once, helicopter sequence played out, but bugged and got stuck in a cutscene/loading loop before gameplay transistion to mall roof. turns out these dll's were the tru fix
d3dcompiler_43
d3dcompiler_47
d3dx9
dxvk (the one that ONLY says dxvk, but another user has said it wasn't needed for him but it's inclusion won't hinder)
mfc110
xact_x64 (i still also have xaudio2_7 added to libraries, not necessary but its inclusion also won't hinder)
along with wine version: wine-ge-8-26-x86_64 (default)
game now runs flawlessly. DR2 & OTR don't work with similar fixes unfortunately
all necessary set up info already stated. runs flawlessly WITH many additional steps. upwards of 4hours gametime too on LCD deck with max settings and 8w tdp and 40fps, but rocks solid 60fps too.