

MANGOHUD=1 gamemoderun %command%
Runs great
Native version showed some severe graphical hiccups and corruption artefacts in game.

When applying video option changes, controller glyphs become corrupted, requiring a restart.
Also, sometimes when using gamepad controls, the menu cursor will be invisible so you can't see which option is highlighted, fixed by restarting.
There is occasional mild, brief (~1 sec) stuttering, that is noticeable but does not register on the frame time graph.
i made my own config using gyro and the back buttons for rolling
cool game, works out of the box, great with gyro controls

Linux Native version requires SDL_VIDEODRIVER=wayland %command% to get running on most modern Linux OS, and texture alpha's are not working correctly via OpenGL, showing white instead of colored transparencies. And on enterprise linux OS (Red Hat, Rocky, Alma, etc...), this option is completely broken, as is Vulkan rendering.
Running it through Proton Experimental lets you enjoy the game without issues on Wayland equipped systems, no fussing required. Using the DirectX 11 renderer works identically to the Vulkan one, as it's all going through Vulkan anyways. Very smooth performance.