

For some reason the game defaulted to 1440p low settings... I was able to manually set it to 800p and set the graphics preset to high, and enable AO.
Since the game seemingly has no precompiled shaders, anytime something new happens it stutters, before smoothing out to 60fps.
Although you realistically still could get 60fps at 1440p low, it'll either letterbox or stretch, and the fidelity will be much worse versus if you even just changed the preset and res to native.


Windowed mode is a bit buggy
Due to the shader cache and how Minecraft, Story mode handles it, A bit of stuttering occurs.
In some cases, The performance is even greater than Windows. There are issues with windowed screen and a bit of stuttering caused by how Minecraft, Story mode handles Caching. Overall, Runs pretty well.

works otb, had a mouse issue due to an AltTab, fixed by relaunching the game, but this issues also happened on windows for me, so, no problem here! it works well and i'm happy!

D3D11 using DXVK. Sometimes results in a little stutter, at least in the mechanical drive, the first time shader cache needs to generated, which could be solved by having up to date shader cache. Sometimes stutter won't go until the restart which may be issue on my side. Otherwise no issues whatsoever completing the game.

Runs smooth, without any problems or glitches.