QuiVr Vanguard
6 years ago
6 years ago
Silver
Deck Verified Status
Unknown

Chromebook Ready Status
Unknown

Natively Supports:
Show Minimum Requirements3 Reports
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Graphics:Minor Artifacts
Some graphical effects becomes static image like a very bad HUD. Opening and closing VR main menu or tweaking with the graphical options triggers a GUI reset that make them disapear.
► Multiplayer
Overall (online):Excellent
Works about the same as original QuiVR. It might depends on the build though. Currently, QuiVR crashes while QuiVR vanguard works fine.
Proton 4.11-7
Distro:Ubuntu 18.04.3 LTS
Kernel:4.15.0-66-generic
RAM:16 GB
GPU Driver:4.5 Mesa 19.3.0-devel - padoka PPA
GPU:AMD Radeon RX 480
CPU:Intel Core i5-6600 @ 3.30GHz
Proton 4.11-7
Distro:Ubuntu 18.04.3 LTS
Kernel:4.15.0-66-generic
RAM:16 GB
GPU Driver:4.5 Mesa 19.3.0-devel - padoka PPA
GPU:AMD Radeon RX 480
CPU:Intel Core i5-6600 @ 3.30GHz

Tritano (31 reports)
Borked
The game crashes on start in VR mode.
Distro:Arch Linux
Kernel:5.3.6-arch1-1-ARCH
RAM:32 GB
GPU Driver:NVIDIA 435.21
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i7-8700K @ 3.70GHz
Distro:Arch Linux
Kernel:5.3.6-arch1-1-ARCH
RAM:32 GB
GPU Driver:NVIDIA 435.21
GPU:NVIDIA GeForce GTX 1070
CPU:Intel Core i7-8700K @ 3.70GHz

OracleAndroid (17 reports)
(< 1 hour with Proton)Gold
Started up with zero issues, and ran ok. Super choppy at first, but after turning off Shadows the game ran quite smooth.
Distro:Fedora release 29 (Twenty Nine)
Kernel:5.1.15-200.fc29.x86_64
RAM:32 GB
GPU Driver:NVIDIA 430.26
GPU:NVIDIA GeForce GTX 970
CPU:Intel Core i7-3930K @ 3.20GHz
Distro:Fedora release 29 (Twenty Nine)
Kernel:5.1.15-200.fc29.x86_64
RAM:32 GB
GPU Driver:NVIDIA 430.26
GPU:NVIDIA GeForce GTX 970
CPU:Intel Core i7-3930K @ 3.20GHz