


It should run fine on most gaming PCs, i would expect some slowness on lower end PCs tho, and using FSR with a 1080p monitor is not ideal.
gamescope -h 1440 -H 2160 --force-grab-cursor -- %command%
The mouse would not be locked so it would reach the edge and the camera would stop moving. To solve this issue, use gamescope --force-grab-cursor -- %command%
as launch options ( add FSR like i did if you want ). The controller was not detected at all, but i didn't tinker with it, maybe toggling Steam input would work. I don't think this game really needs a controller, it's a short experience anyway.
It's prolly due to it being an indie game with advanced graphics. Wasn't too bad tho. Using FSR from 1440p to 2160p solved the problem.
Fix is easy.

Multiple Proton versions including Experimental and HotFix
This would time out and crash each attempt, no matter the settings.
Game started fine but very slow, around 20fps, but got better as I continued to play. Loading between save points would cause the game to freeze and sometimes crash. Re-entering the game and attempting to load any save files resulted in the game crashing, rendering it unplayable from then on.
When attempting to load any save files the game would time out and crash.

Launches just fine. Runs without issue.
On max graphics, my average FPS was around 80-100. I've never tried this game on Windows, so I can't compare it against that, but I would have liked for the averages to be a little higher.
That being said, I can assume frametimes were stable, and there was no stuttering or hitches. For a game like this, the sub-display refresh rate performance does not matter. It's still extremely terrifying, and super atmospheric.
%command%