

Runs fine
gamemoderun %command%
The game runs just like it does on Windows except for an occasional hitch from time to time.
MANGOHUD=1 DXVK_ASYNC=1 gamemoderun %command%
Enemies can get stuck in geometry but it's a rare occurence.
While activating vsync in the game menus can get rid of hitch, you will have to deal with input delay on the mouse. Using Mangohud's vsync method is a decent inbetween that smooths out the hitch and has less input lag but it's far from a perfect solution. You will also get occasional frame drops even on high end hardware but that happens in Windows also as the game not too well optimised.
Runs like a native app. No issues. Lots of fun.
Runs flawlessly
Works with great performance out of the box
I previously reported poor performance, that appears to have been a driver regression. Works fine once I updated drivers.
Works but with poor performance as of recent Game update 1.12
Before I got a solid 60fps+ in this game, but with update 1.12, the performance went to 20-30fps with same settings.
Works nearly as well as natively on Windows
The game has <1 second freezes frequently, but I am unsure if that is particular to Steam Play experience, or if such a problem occurs natively on Windows as well. Outside of that, there are no outstanding bugs.

generally playable, had not tested online. performance is manageable, not that it was perfect on native.

Playable(Kinda) There are slight micro stutters and freezes. This generally stops after a few minutes of gameplay. Fps was around 50-55 (never actually hitting 60) when playing with the 60FPS cap option. Disabling this option lead to me running at a solid 80-90 fps.

Game will boot to menu. Attempting to enter a character name will result in a crash. Attempting to bypass character creation by adding in a character file will allow you to to enter the main menu but loading up a level will instantly crash the game when you attempt to fire.

Runs perfectly, no glitches.

Game runs perfectly out of the box both windowed and in fullscreen with everything maxed 60fps+ at 1440p. But there is a stutter here and there, during what I presume is shader compilation (the game does appear to have a lot of shaders, the cache built up to ~10MB in just a few plays). The stutters occured less frequently with every play.

Game runs fine. Partial controller support also works.


Slightly low fps
