


It's a fun game, it looks great, and plays a lot like the lesser known FPS games of the past. When it works...
Game seems to perform very well for the first 2/3 of a playthrough. Using anything but MSAA makes things sparkle like an LSD trip, but disabling AA altogether will help this game manage 45fps, even if every other setting is set to high/ultra.
The problem is with an ice planet you visit, and FPS tanks to around 8-10fps no matter the graphic settings.
The game is only about 6 hours long, but I encountered several crashes, most I think related to Steam Deck sleep function. Sometimes the game wouldn't respond after waking, other times it would freeze at the next loading screen.
Couldn't get past Ice planet due to check point respawn somehow triggering a removal of all terrain (ice), plumeting me to my doom. Couldn't (and didn't want to) progress further.
Some very strange, progress blocking bugs may prevent you from playing long. And there's a massive issue with slow down on the ice planet. But I had fun while it lasted.

Works :)
Sometimes micro stuttering occurs when game is saving content, then crosshair placement is in another position than shoud be. Sometimes annoying.
Works out of the box.

On my hardware playing the game takes some patience since it has to be restarted on every freeze.
Game shutters from time to time. It doesn't happen of Windows.
Game frequently freezes during transition from cutscenes to gameplay. Skipping cutscenes seems to help.
The game is prefectly playable when it's not freezing.

Brand new release, already has hot patches. Needs many more fixes before stable. Way too many fluctuations in performance.
very unoptimized graphics regardless of settings
Unplayable until devs focus on optimized performance