

Works great with no tinkering required.

- Trigger is w key instead of mouse. Jump when the menu is open. (use touchcreen for mouse input). I may change this back and map A to jump instead.
- joystick is autoclicker 🙃
Numbers are a bit small. Considering this is a mobile game, how do you even read them on a smaller screen?
Trigger defaults to mouse button instead of keypress.Try to jump when cursor is over the menu and it opens the menu. Remapped.
Works out of the box. Even the dev tries to make sure it works on Linux

Works perfectly ootb
Works perfectly. Nothing else needed for this game to work.

Runs fine outta the box.
Works out of the box
PROTON_LOG=1 VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_pro_icd64.json %command%
i installed a few dx11 and dx10, faudio, and some other components, but none of it (immediatelly) worked. i think installing amdgpu-pro-vulkan and setting VK_ICD_FILENAMES to the proprietary driver is what solved it in the end

Does not start
I tried to change proton version, but still nothing. Game goes to „lauching” state and nothing happen.

Using launch options reccomended by others, still doesnt open
PROTON_USE_WINED3D=1 %command%

Runs clean for me. Found no issues.
PROTON_USE_WINED3D=1 %command%
Doesn't Work on Nvidia
The game functions completely fine on my AMD laptop, but I cannot get it to load any more than a black screen and a cursor with Nvidia. Switching to the Nvidia dGPU in that very same AMD laptop results in the same issue.
Flawless
Runs exactly as expected
Game needs the command
PROTON_USE_WINED3D=1 %command%
added to launch options.