

Opening cutscene plays upside down
Game worked perfectly with default settings. In pause menu sometimes background would display over weapons.
Game works, but weird bug in menu
When playing as Jason weapon menu renders layers in wrong order and background layer draws in front of layer depicting menu.

Game works near-perfectly with some minor issues.
There is some very faint crackling while music plays, nothing annoying, it actually sounds like it's playing off a vinyl record.
While using the sub-weapon selection screen during the top-down dungeon areas, the 'scrolling grid' effect in the background renders above the text, obscuring the menu.
The same screen displays normally in the side-scrolling areas.
Alt-tab does not work in fullscreen mode as the game is rendered always on top of your desktop (at least in Linux Mint Cinnamon), however it works in windowed mode.
Experienced one crash while in options menu switching from fullscreen to windowed mode (game window froze and I closed it using the Steam client). Unable to reproduce, probably a one-off crash.
Completed full playthrough with great performance (no lag or stutter) and one crash (detailed above).
Used Logitech Gamepad F310, which was detected automatically.
The controller doesn't work. If you don't mind using keyboard, it's perfect out of the box.
Does not honor Steam controller setup and its ingame controller mapping system does not function. What the game reports as "A" (jump) is stuck mapped to "B". The analog stick works, and the "A" button can be used to navigate menus, but once you get in-game, all you can do is move with analog and jump with "B". Works perfectly on keyboard, but won't honor mapping controller to keyboard.