
GameBurrow
Published
Worked fine out of the box. Hosting multiplayer session required moving away from default port.
gamemoderun %command% -skipStartVideos
Works better than it did on windows in same machine. If you host multiplayer session I had to change the default port (anything else than 10823) otherwise the other person connecting was always stuck at 55%.
Some slight crackling could be heard sometimes, not sure if it's Proton or game's fault
It's DLC Bus Company Simulator (BCS) is unable to work with it, Using Proton-5.21-GE-1 I could get both the game and BCS running, but BCS is unable to launch the game. BCS side also had several bugs, like: some texts didn't appear.
No matter what graphics settings I set, FPS seems to be 30-40. Sounds kinda low but then many window uses also complain. Strange to me is that FPS doesn't seem to change no matter if I set game to Low or Ultra. Only difference seems to be if game is set to run in native or DLSS (DLSS level change also doesn't affect FPS)
Occasional freezes
DXVK_CONFIG="d3d11.cachedDynamicResources = a" %command%
DXVK_CONFIG="d3d11.cachedDynamicResources = a" %command% might be needed with DX11 games when using eGPU (both AMD and NVidia). In my case performance without it was 30FPS, dipping even lower, with it stable 60FPS (had frame limiter to 60FPS as it's reccomended to not go over that even in windows as Snowrunner physics start breaking somewhat on higher framerarte).
Worked just fine out of the box, even the first configuration menu now worked fine
DXVK_CONFIG="d3d11.cachedDynamicResources = a" %command%
DXVK_CONFIG="d3d11.cachedDynamicResources = a" %command% might be needed with DX11 games when using eGPU (both AMD and NVidia). In my case performance without it was 5-10FPS, with it 150FPS. Same savegame. You can notice the different already when you go to load game menu, it already started lagging there.