
poundren
Published
Dead Space⢠2
Tinker Steps:Switch to experimental, Set launch options
DXVK_FRAME_RATE=60 %command%
Input:Other
The known Dead Space 1 & 2 mouse issues (occur on Windows as well)
After trying with MangoHud, libstrangle, and GOverlay without any success I found on a Dead Space 1's protondb entry the:
DXVK_FRAME_RATE=60 %command%
If you have VSync on (in-game) it's 30 FPS, and Vsync OFF the FPS jumps up too much and the engine was not meant to run at +60 FPS.
The above command was the only option that worked for me (mango, strangle, goverlay, all worked on other games/apps, but for some reason not on Dead Space 2).
Proton Experimental
Distro:Manjaro Linux
Kernel:5.17.15-1-MANJARO
RAM:16 GB
GPU Driver:NVIDIA 515.48.07
GPU:NVIDIA GeForce GTX 960
CPU:Intel Core i5-10400F @ 2.90GHz
Proton Experimental
Distro:Manjaro Linux
Kernel:5.17.15-1-MANJARO
RAM:16 GB
GPU Driver:NVIDIA 515.48.07
GPU:NVIDIA GeForce GTX 960
CPU:Intel Core i5-10400F @ 2.90GHz