
Joghert
Published
Clair Obscur: Expedition 33
Graphics settings are limited on deck, some settings like changing vsync don't seem to apply. Default upscaling with XeSS gives a stable 30fps with some room to spare in the LumiƩre area.
Proton 9.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve36-1-neptune
RAM:15 GB
GPU Driver:4.6 (Compatibility Profile) Mesa 22.2.0 (git-17e5312102)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 14.0.6, DRM 3.45, 5.13.0-valve36-1-neptune)
CPU:AMD Custom APU 0405
Proton 9.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve36-1-neptune
RAM:15 GB
GPU Driver:4.6 (Compatibility Profile) Mesa 22.2.0 (git-17e5312102)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 14.0.6, DRM 3.45, 5.13.0-valve36-1-neptune)
CPU:AMD Custom APU 0405
MONSTER HUNTER RISE DEMO
Would probably play as good as native if the lighting wasn't broken
Graphics:Heavy Artifacts, Other
A bloom-like effect where lighting doesn't get redrawn properly
Proton 6.3-8
Distro:Debian GNU/Linux bookworm/sid
Kernel:5.16.0-rc8-amd64
RAM:32 GB
GPU Driver:4.6 Mesa 21.2.6
GPU:AMD Radeon RX 6600 XT (DIMGREY_CAVEFISH, DRM 3.44.0, 5.16.0-rc8-amd64, LLVM 12.0.1)
CPU:AMD Ryzen 5 5600X 6-Core
Proton 6.3-8
Distro:Debian GNU/Linux bookworm/sid
Kernel:5.16.0-rc8-amd64
RAM:32 GB
GPU Driver:4.6 Mesa 21.2.6
GPU:AMD Radeon RX 6600 XT (DIMGREY_CAVEFISH, DRM 3.44.0, 5.16.0-rc8-amd64, LLVM 12.0.1)
CPU:AMD Ryzen 5 5600X 6-Core