
poco
Published
Works right out of the box, and even runs better than on Windows thanks to DXVK
On first launch, The game WILL compile shaders on-the-fly. Be prepared for some INSANE stuttering for about 15 minutes!
Models and particles tend to take longer than usual to load, at least on first launch.
From what I can tell, the game does not pre-compile shaders. When you first install the game, stay in Practice Range and wait until they finish compiling. (It took ~15 minutes for my compilation to finish)
Once shader compilation is done, the game will run as it does on Windows (smooth, lag-free)
Although the game still stutters a bit, it's generally playable after this point.
So far, I've had the game crash one time (while it was minimized).
I hope this game gets the ability to pre-compile shaders soon...
When the game loses focus while in fullscreen, It minimizes itself. This is completely normal behavior. However, it's a slight annoyance on GNOME.
When running it under Experimental, the game will randomly crash during gameplay. Switching to an older version of Proton fixed this problem.
Offline mode with bots works flawlessly. I have not tried using the OldUnreal patch to play online yet.
For the most part, UT2004 runs fine.
Game works right out of the box!
This game is a great time with friends. All has went without a hitch.