
OKULTRA
Published
Forspoken
Tinker Steps:Custom Proton: GE-Proton7-47
Graphics:Heavy Artifacts, Missing Textures
Performance:Significant Performance Problems
can't get above like 40 FPS
Custom Proton: GE-Proton7-47
Distro:Arch Linux
Kernel:6.1.7-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 22.3.3
GPU:AMD Radeon RX 6900 XT (navi21, LLVM 15.0.7, DRM 3.49, 6.1.7-arch1-1)
CPU:AMD Ryzen 7 5800X 8-Core
Custom Proton: GE-Proton7-47
Distro:Arch Linux
Kernel:6.1.7-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 22.3.3
GPU:AMD Radeon RX 6900 XT (navi21, LLVM 15.0.7, DRM 3.49, 6.1.7-arch1-1)
CPU:AMD Ryzen 7 5800X 8-Core
Proton 6.3-8
Proton 6.3-8
MONSTER HUNTER RISE
Ran fine out of the box. Compiling shaders took a little while, but once it got past that everything ran fine
Proton 6.3-8
Proton 6.3-8
MONSTER HUNTER RISE
Worked perfect out of the box with current Proton.Online play perfect.Controller worked as soon as the game started.
► Multiplayer
Overall (online):Excellent
Proton 6.3-8
Proton 6.3-8
MONSTER HUNTER RISE
If you're using an arch install, it uses the package amdvlk by default. use pacman to get rid of that and install package vulkan-radeon
Significant Bugs:Yes
Crashed on compiling shaders. Fixed by uninstalling amdvlk and installing vulkan-radeon.
sudo pacman -R amdvlk sudo pacman -S vulkan-radeon
► Multiplayer
Overall (online):Excellent
Proton 6.3-8
Distro:Arch Linux
Kernel:5.16.2-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 21.3.4
GPU:AMD Radeon RX 5700 XT (NAVI10, DRM 3.44.0, 5.16.2-arch1-1, LLVM 13.0.0)
CPU:AMD Ryzen 7 2700X Eight-Core
Proton 6.3-8
Distro:Arch Linux
Kernel:5.16.2-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 21.3.4
GPU:AMD Radeon RX 5700 XT (NAVI10, DRM 3.44.0, 5.16.2-arch1-1, LLVM 13.0.0)
CPU:AMD Ryzen 7 2700X Eight-Core
MONSTER HUNTER RISE
As of what seems like today, whenever the monsters roar, the game hard locks. TShooting steps in concluding notes
Tinker Steps:Switch to experimental
Installs:Yes
Opens:Yes
Starts Play:No
-updated whole system -tried over versions of proton -uninstalled/reinstalled -timeshifted back to a point when the game worked.
It would see something went wrong in the game files itself, as i've had my system go forward and back in time to no resolution
Proton Experimental
Distro:Arch Linux
Kernel:5.18.14-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 22.1.4
GPU:AMD Radeon RX 5700 XT (navi10, LLVM 14.0.6, DRM 3.46, 5.18.14-arch1-1)
CPU:AMD Ryzen 7 5800X 8-Core
Proton Experimental
Distro:Arch Linux
Kernel:5.18.14-arch1-1
RAM:32 GB
GPU Driver:4.6 Mesa 22.1.4
GPU:AMD Radeon RX 5700 XT (navi10, LLVM 14.0.6, DRM 3.46, 5.18.14-arch1-1)
CPU:AMD Ryzen 7 5800X 8-Core
MechWarrior 5: Mercenaries
Runs right out of the box, no issues really aside from occasionally getting kicked from multiplayer
► Multiplayer
Overall (online):Good
Proton 6.3-8
Proton 6.3-8