
Tomikun
Published
Entropy : Zero 2
Tinker Steps:Other
Needed to run patchelf --clear-execstack engine.so
on the engine.so
file in the bin
folder due to glibc changes. Otherwise it does not launch.
Related stuff if you wanna learn more: https://gitlab.archlinux.org/archlinux/packaging/packages/glibc/-/issues/19 https://bbs.archlinux.org/viewtopic.php?id=303207
Native
Distro:EndeavourOS Linux
Kernel:6.14.6-arch1-1
RAM:16 GB
GPU Driver:NVIDIA 570.144
GPU:NVIDIA GeForce GTX 1050
CPU:AMD Ryzen 5 3600 6-Core
Native
Distro:EndeavourOS Linux
Kernel:6.14.6-arch1-1
RAM:16 GB
GPU Driver:NVIDIA 570.144
GPU:NVIDIA GeForce GTX 1050
CPU:AMD Ryzen 5 3600 6-Core
Team Fortress 2
Tinker Steps:Set launch options
%command% -w 1920 -h 1080 -refreshrate 75
Windowing:Other
Fullscreen causes the game to try and swap to an invalid refresh rate, turns the screen black, and leaves me with broken display settings on reboot that cause slight flickering until I reset the refresh rate.
► Multiplayer
Overall (online):Excellent
Overall (local):Excellent
Using ToGL used to be fast, now it's completely shit and DXVK is better than what it was before. These issues are probably caused by an update to nvidia drivers if I put two and two together.
Native
Distro:EndeavourOS Linux
Kernel:6.14.6-arch1-1
RAM:16 GB
GPU Driver:NVIDIA 570.144
GPU:NVIDIA GeForce GTX 1050
CPU:AMD Ryzen 5 3600 6-Core
Native
Distro:EndeavourOS Linux
Kernel:6.14.6-arch1-1
RAM:16 GB
GPU Driver:NVIDIA 570.144
GPU:NVIDIA GeForce GTX 1050
CPU:AMD Ryzen 5 3600 6-Core