
roamingrape
Published
WINEDLLOVERRIDES="dobby,version=n,b" %command% (This is for when MelonLauncher is downloaded and installed.)
For MelonLauncher, I needed to install dotnet desktop 6.0 x64 for compatability to the prefix.
Save rooms would need to be alt+tab'd to load without MelonLauncher.
The game would suffer from small hangs when interacting with demons. Without having MelonLauncher installed, the game would need to be alt+tabbed in order to progress save room loading, fountains, shops, and fusion rooms.
Denuvo would stop the game from running if versions of Proton were switched too frequently with a vague error leading to a codefusion website for an unspecified cooldown period.
FMVs would not load from Proton 8.0 and under.
Some people claimed GE Proton 6.8 with 1.45 DXVK would be the ideal way to run the game without the save room bugs, but I was unable to even get the game to boot with these used together.
I had to roll back graphics drivers on mint to nvidia 5.35 in order to gain OpenGL support
It took me a long time to trouble shoot. I wound back Proton to 5.0 in order to realize Mangohud had shown no GPU utilization for opengl.
On Mint, Graphics Drivers needed to be rolled back to 5.35 in order for OpenGL to function and open the game.
It took me a long time to troubleshoot the issue, using Proton 5, I could see that Mangohud showed the game running solely on CPU at high temps and no GPU utilization. Roll back to 5.35 to restore OpenGL functionality if on Mint with an Nvidia card.