
Honeymoon
Published
One of the first games I installed and played after initial Steam Deck setup. No tinkering required, no bugs, glitches, frame drops or any issues for that matter, dialogue is easy to read and looks as good as PC and supports cloud saves.
-nolauncher
After adding '-nolauncher' to the launch options, the games splash screen will show up in the corner of the screen for a few moments and the game will boot.
Some numbers become very small (most notably the number that displays the amount of items in a folder) when navigating the Item Box and some menus.
This game has a bug where textures are blurry on ALL PC / Steam versions of the game. Can be fixed with a simple text edit after browsing local files to UDKGame\Config folder, edit UDKEngine.ini as text, in the [TextureStreaming] category, change the values under PoolSize=, PoolSizeLow=, PoolSizeMedium=, and PoolSizeHigh=, and double the values that are in there by default, then save the edit.
Splitscreen gameplay works just like on any other platform given external devices to use it. Splitscreen emulator hotkeys work fine after mapping the correct keys to the gamepad.
This game is one of my favorites of all time and it's apparent why most of it's dedicated players frequently rack up thousands of hours on it, and was originally made for consoles and phones, so the game is 100% playable beginning to end with gamepad or keyboard / mouse. All notes of the game apply to Redux as well. FPS Drops WILL occur in intense action such as high enemy counts and lots of active towers, but this happens on all versions of the game.
The only text that was small in size is the navigation at the top corners of the screen during gameplay (e.x. Shop, Stats, Menu text) and, more noticably, the chipstack amounts and the text that signifies a character's action (e.x. Raise, Call, Fold).
Runs and functions seemingly perfectly. Supports the native Steam Deck resolution.