
Commander Fett
Published
D-pad input was inverted for up and down, but this to be a known issue with the steam controller override, and can be disabled for the game.
Both proton and native installations initially fail to launch, giving the error: 18:51:18.502 ERROR Main - Error while launching game com.jogamp.opengl.GLException: Profile GL2 is not available on WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x65987993]], but: [GLProfile[GL4ES3/GL4.hw], GLProfile[GL2ES2/GL4.hw], GLProfile[GL4/GL4.hw], GLProfile[GL4/GL4.hw], GLProfile[GL3/GL4.hw], GLProfile[GL2GL3/GL4.hw]]
The issue seems to be that the game expects SDL1 libraries, but SDL 1 is very outdated and no longer supported on many systems. On fedora, I was able to install the 'sdl12-compat' package on top of sdl2 and the game started just fine after that.
Baroque Decay are working on steam deck compatibility now, witch may fix the problem with controller and sdl support. For now, though, you'll need to support the SDL 1.2 api in order to paly the game.