
Qnlbnsl
Published
Dune: Awakening
Graphics:Minor Artifacts
Performance:Slight Performance Problems
Game stutters when going fast using the sand bike
TURN OFF UPSCALING. Switched to FSR with native AA and low preset. Yes it reduces performance BUT the graphics look much better. Upscaling from 32% res to 1200x800 causes heavy artifacts and ghosting. This does not occur with native AA.
The game mostly stutters when going fast on a sand bike. I cannot comment on battery life... maybe 45~60 mins
Proton 9.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve36-1-neptune
RAM:15 GB
GPU Driver:4.6 (Compatibility Profile) Mesa 22.2.0 (git-17e5312102)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 14.0.6, DRM 3.45, 5.13.0-valve36-1-neptune)
CPU:AMD Custom APU 0405
Proton 9.0-4
Distro:SteamOS Holo
Kernel:5.13.0-valve36-1-neptune
RAM:15 GB
GPU Driver:4.6 (Compatibility Profile) Mesa 22.2.0 (git-17e5312102)
GPU:AMD Custom GPU 0405 (vangogh, LLVM 14.0.6, DRM 3.45, 5.13.0-valve36-1-neptune)
CPU:AMD Custom APU 0405
Starfield
Tinker Steps:Custom Proton: GE-Proton9-10, Set launch options
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NAVPI=1 VKD3D_CONFIG=force_compute_root_parameters_push_ubo VKD3D_SHADER_MODEL=6_6 %command% --skip-launcher
Only the 550 driver worked for me.
Custom Proton: GE-Proton9-10
Distro:Ubuntu 24.04 LTS
Kernel:6.8.0-39-generic
RAM:32 GB
GPU Driver:NVIDIA 550.90.07
GPU:NVIDIA GeForce RTX 3090
CPU:AMD Ryzen 9 5950X 16-Core
Custom Proton: GE-Proton9-10
Distro:Ubuntu 24.04 LTS
Kernel:6.8.0-39-generic
RAM:32 GB
GPU Driver:NVIDIA 550.90.07
GPU:NVIDIA GeForce RTX 3090
CPU:AMD Ryzen 9 5950X 16-Core