
Cobalt Space
Published
5.6-GE-2 GloriousEggroll
grabfullscreen=n
I had to change what window was focused before being able to move mouse to second display. Fixed using protontricks.
I suggest using protontricks to set usetakefocus=disabled
if you have multiple displays. This will let you move your cursor out of the game window.
protontricks 960090 usetakefocus=disabled
When moving focus away, the game would be left in an unplayable state.
Fixed using the Borderless Window in game option.
I mentioned the mouse not working in an earlier report. I had disable mouse aim detection on. Woops.
systemd-run --user --scope -p MemoryHigh=20G gamemoderun %command%
Sometimes there is pretty bad ghosting. Rejoining the instance usually fixes this.
You may want to turn down how many avatars are visible at a time, or how far away they are visible.
Make sure you have the Proton EasyAntiCheat Runtime installed
systemd-run --user --scope -p MemoryHigh=20G
prevents the game from using up all the available memory on the system.
Replace 20G
with an amount of memory you tend to have available.
Basically the only issue that might be specific to Linux is that because vrc has leaky memory, you'll need to make sure you have enough memory space available to use (swap works, or use zram). Also turn on the distance and avatar limits to save more ressources.
My current memory setup is 32G of physical memory, 24G of zram with zstd compression
Sometimes EAC breaks. Close, launch, try again.
Failing to join a world occasionally is not exclusive to Linux.
proton-ge-rtsp can be got at https://github.com/SpookySkeletons/proton-ge-rtsp/releases or through ProtonPlus (flatpak or https://github.com/Vysp3r/ProtonPlus).