
Kestrel
Published
game works out of the box with proton DE -- the anticheat seems to not cause a ruckus -- a very enjoyable game! :D
sometimes I could not switch between windows - ended up being forced only solely on the game
When rotating the camera on classic control set with the cursor being hidden, it works just fine, however after a time there are massive framerate drops to the point that it ruins the experience.
To solve this as a workaround: simply enable the "view the cursor during camera rotation" option in your camera settings. It comes with the nuisance of showing the cursor while rotating the camera, but at least there won't be any frame drops
@brad: you can now use the classical moveset mate ;)
Posted this to assure that there is a workaround for the camera stutters --- until a more decent official fix is provided! :D
Awesome game, badly optimized even on Windows. Creative Assembly are notorious for this. Other than that, amazing game.
Screen tearing present - might be due to Gnome(KDE not tested)
Sometimes the cursor is missing - an example is on the IE UI Campaign.
Save files are different if you are using native/proton/windows version
Only occuring on Wayland - Xorg works fine.
This game does not simply work on Wayland. It either does not load the game or the display crashes with the audio working in the background. Even straightly crashes at times.
It works with Xorg/X11 only. Previous testings with proton 8 were attempted that were 'successful', however they were so by mere coincidence - the above wayland issues are intermittent. Not-kernel-related, as I had tested the original linux kernel, besides the bore kernel. Using CachyOS with its latest updates. Nvidia RTX 3060 Ti.
Previous workarounds from here were attempted with no avail(memory limitation... etc). The only solution therefore is to switch to an X11 session(as far as it occurs from my end).
The only concerns I have with the game are Screen tearings which could be a result of using Gnome 47(but cannot confirm this.) on the campaign map - X11, so far, unremedied.
It might be Nvidia-related, but unproven yet. Using the latest 565.57.01 Open-Source drivers. With a single 144 hz monitor.
Using latest proton GE.
Works great by default on X11 - Wayland is buggy(at least for me); Other than that, amazing game.
Screen tearing present - might be due to Gnome(KDE not tested) Sometimes the cursor is missing - an example is on the IE UI Campaign.
Sometimes the cursor is missing - an example is on the IE UI Campaign.
Save files are different if you are using native/proton/windows version
Only occuring on Wayland - Xorg works fine.
This game does not simply work on Wayland. It either does not load the game or the display crashes with the audio working in the background. Even straightly crashes at times.
It works with Xorg/X11 only. Previous testings with proton 8 were attempted that were 'successful', however they were so by mere coincidence - the above wayland issues are intermittent. Not-kernel-related, as I had tested the original linux kernel, besides the bore kernel. Using CachyOS with its latest updates. Nvidia RTX 3060 Ti.
Previous workarounds from here were attempted with no avail(memory limitation... etc). The only solution therefore is to switch to an X11 session(as far as it occurs from my end).
The only concerns I have with the game are Screen tearings which could be a result of using Gnome 47(but cannot confirm this.) on the campaign map - X11, so far, unremedied.
It might be Nvidia-related, but unproven yet. Using the latest 565.57.01 Open-Source drivers. With a single 144 hz monitor.
Using latest proton GE.