
rojix
Published
As other reports mention, some bounding issues when using the other fixes mentioned, as well as non-perfect pixel alignment when using stretching. Copied a lot of this from other reports, but none had a perfect fix for everything, so here:
To fix: World of Horror Steam Library Page -> Settings -> Properties... -> Game Resolution -> Set to 2560x1440 (Smaller will cause bounding issues, as well as pixel alignment imperfections caused by stretching to fix bounding), then launch game and re-enter the same menu to enable the new checkbox "Set Resolution for internal and external display" that appears.
Then In-game: turn fullscreen to OFF. And Full screen stretching to OFF.
Frame rate limiting -> 30 (game is locked at 30 anyway) Half rate shading -> on TDP Limit -> 3 watts Manual GPU Clock control -> 200 GPU clock frequency Scaling filter -> Liner (Only one that doesn't result in pixel tearing/misalignment)
Runs perfectly, gets around 4-5 hours of battery life. (!!!)
No Cloud saving possible