
viell
Published
Works just fine
When first switching to windowed mode the game was not positioned correctly in the window. Half the game was cut of. Switching the resolution fixed it.
Work perfectly fine.
The size of the window in windowed mode size is set by the screen resolution setting so you can't resize the window manually. You may also get some black borders at the top and bottom on resolutions that aren't 16:9.
The game was a great experience overall. Worked flawlessly with my XBOX controller.
No windowed mode support. Borderless fullscreen only. Using my desktop environment (KDE Plasma 6) I was able to disable full screen and snap it to the left half of my ultrawide monitor as a workaround. The mouse was sometimes locked into the game window and I had to ALT+TAB to get out.
The game lauches through Ubisoft Connect, so you may need an account to play. According to PCGameingWiki the -windowed
launch parameter should get the game into windowed mode but it didn't work for me. Added it both in Steam and Ubisoft Connect launch options. After quitting the game, Ubisoft Connect will still be running in the background and Steam will show the game as running as long as Ubisoft Connect is still running.
Very good
All clickable zone where slightly below where they should have been. Corrected for it manually after noticing it and didn't have any further problems playing through the game.
Clickzones being missaligned could be becuase of me playing in 32:9 (5120 x 1440).
Worked great most of the time.
My Xbox One controller would sometimes lock up and just keep vibrating but not process any inputs and I had to restart it. This was especially annoying during bossfights where I had to quickly hit ESC and restart my controller. Also sometimes when I looked all the way up in-game the camera would get stuck and only using the mouse to lower the camera would solve it. Or moving somewhere where the game forces your view to center on something.
During some parts of the game you rotate the analog stick to rewind or fast forward and you're looking for things to interact with. These where super-precise for some reason and really annoying to hit. It was a bit easier with mouse and keyboard, but the controller controls where more intuitive. Overall it's not a time sensetive thing so while it's annoying it doesn't detract from the game too much.