
sash13
Published
Detroit: Become Human
You can play this game on Radeon GPU, but you will have additional mechanics which will have to fight.
Customizations:
Graphics:Heavy Artifacts, Minor Artifacts
Performance:Slight Performance Problems
Instability:Occasionally
See crashes in end of chapters and in middle.
Significant Bugs:
Need ~20GB of RAM for shaders compilation. Every time before start I need delete shaders cache "VkPipelineCache.bak VkPipelineCache.bin" in "Steam/steamapps/common/Detroit Become Human/ShaderCache". Game started but no window shown without that step. In some chapter screen filled white in some camera position.
Proton 5.0-9
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.6.0-2-amd64
RAM:12 GB
GPU Driver:4.6 Mesa 20.0.7
GPU:Radeon RX 580
CPU:Intel Core i5-3570 @ 3.40GHz
Proton 5.0-9
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.6.0-2-amd64
RAM:12 GB
GPU Driver:4.6 Mesa 20.0.7
GPU:Radeon RX 580
CPU:Intel Core i5-3570 @ 3.40GHz
The Life and Suffering of Sir Brante — Chapter 1&2
Input:Other
mouse stick to game after exit
Significant Bugs:
After chapter 1 game close. After that all ok
Proton 6.3-7
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.6.0-2-amd64
RAM:12 GB
GPU Driver:4.6 Mesa 20.0.7
GPU:Radeon RX 580
CPU:Intel Core i5-3570 @ 3.40GHz
Proton 6.3-7
Distro:Debian GNU/Linux bullseye/sid
Kernel:5.6.0-2-amd64
RAM:12 GB
GPU Driver:4.6 Mesa 20.0.7
GPU:Radeon RX 580
CPU:Intel Core i5-3570 @ 3.40GHz