
giovanifm
Published
It works like a native game.
When changing the resolution, the game exited full-screen mode, however, when closing and opening the game, it reopened in full-screen mode, with the adjusted resolution. The same behavior was experienced when running the DLC.
It worked perfectly for me, without adjusting anything besides the controls. I mapped the grenade types to the d-pad. It ran as if it were native, 60 frames per second, everything on max settings. Just to say it wasn’t completely perfect—when switching to the highest resolution in the options, it exits full-screen. But after closing and reopening the game, it returns to normal with the resolution properly set.
Playable from start to finish. Some performance drops that don't impede game progression.
I can't tell if it was a problem with my hardware, but the right-hand control on my XBOX 360 controller showed low sensitivity. I couldn't make fine movements (like rocking a baby to sleep). Problem solved by using the mouse in the specific part.
In some scenarios, even playing on medium (my GPU is not the best) the game drops a lot, abruptly, the number of frames per second. The drop is quick, the game is still playable, but the slowdown is noticeable. In the scenario where there is a fire, the number dropped to about 5 frames per second.
Game runs fine out of the box. Some minor slowdowns, but nothing game-breaking. Solid experience overall.