
Shimmy
Published
Played 10+ hours streaming to my TV with no issues/occasional hiccups that are likely due to streaming itself.
Wayland + Gamescope + Sunshine + Moonlight + Android TV + Xbox Wireless Controller + SteelSeries Stratus Duo (both connected via BT to the TV).
Can't set vsync to off (no matter 30 or 60 FPS limit).
Steam compiles shaders and then... games compiles shaders on init screen. No idea why this happens.
Vsync can be turned off with Mesa 24.0! This however, doesn't change anything if you want to go past 60 FPS - it's still limited. RX 6800, 4K, Ultra, stable 60 FPS with 70-80% GPU in use.
DXVK_HUD=compiler MANGOHUD=1 %command%
40 hours since the release on Steam. Runs great. The input grab after respawn issue is long gone, however sometimes alt-tabbing too much will result in input confused - not being able to choose a menu entry or a hero.
Shader compiling is not noticeable, albeit I still wait for it to finish before going to competitive.
Seems that the game is confused about networking. First entry to the practice range is usually 200+ ms ping for me. Rejoining is ~40. Have to use VPN since the game randomly disconnects me. Had the same happen on previous Bottles install. With VPN there's ZERO DCs...
Good that it's a 0-extraneous launcher release from Blizz.